mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 07:32:55 +08:00
67 lines
1.9 KiB
C#
67 lines
1.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using osu.Framework.Input.StateChanges;
|
|
using osu.Framework.MathUtils;
|
|
using osu.Game.Replays;
|
|
using osu.Game.Rulesets.Replays;
|
|
|
|
namespace osu.Game.Rulesets.Catch.Replays
|
|
{
|
|
public class CatchFramedReplayInputHandler : FramedReplayInputHandler<CatchReplayFrame>
|
|
{
|
|
public CatchFramedReplayInputHandler(Replay replay)
|
|
: base(replay)
|
|
{
|
|
}
|
|
|
|
protected override bool IsImportant(CatchReplayFrame frame) => frame.Position > 0;
|
|
|
|
protected float? Position
|
|
{
|
|
get
|
|
{
|
|
var frame = CurrentFrame;
|
|
|
|
if (frame == null)
|
|
return null;
|
|
|
|
Debug.Assert(CurrentTime != null);
|
|
|
|
return NextFrame != null ? Interpolation.ValueAt(CurrentTime.Value, frame.Position, NextFrame.Position, frame.Time, NextFrame.Time) : frame.Position;
|
|
}
|
|
}
|
|
|
|
public override List<IInput> GetPendingInputs()
|
|
{
|
|
if (!Position.HasValue) return new List<IInput>();
|
|
|
|
var actions = new List<CatchAction>();
|
|
|
|
if (CurrentFrame.Dashing)
|
|
actions.Add(CatchAction.Dash);
|
|
|
|
if (Position.Value > CurrentFrame.Position)
|
|
actions.Add(CatchAction.MoveRight);
|
|
else if (Position.Value < CurrentFrame.Position)
|
|
actions.Add(CatchAction.MoveLeft);
|
|
|
|
return new List<IInput>
|
|
{
|
|
new CatchReplayState
|
|
{
|
|
PressedActions = actions,
|
|
CatcherX = Position.Value
|
|
},
|
|
};
|
|
}
|
|
|
|
public class CatchReplayState : ReplayState<CatchAction>
|
|
{
|
|
public float? CatcherX { get; set; }
|
|
}
|
|
}
|
|
}
|