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mirror of https://github.com/ppy/osu.git synced 2025-01-29 05:02:56 +08:00
osu-lazer/osu.Game/Screens
2020-12-25 15:34:13 +09:00
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Backgrounds Make IAPIProvider read-only bindables into IBindables 2020-12-18 15:16:36 +09:00
Edit Merge pull request #11238 from peppy/editor-timeline-selection-ux 2020-12-22 12:58:24 +09:00
Import Reorder functions and simplify transform logic 2020-12-15 13:04:11 +09:00
Menu RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
Multi Fix some missed renames 2020-12-25 15:34:13 +09:00
Play Re-sort the leaderboard order a maximum of once a second 2020-12-24 21:49:38 +09:00
Ranking Remove double handling of restart allowance on results screen (already handled locally) 2020-12-24 13:32:35 +09:00
Select RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
BackgroundScreen.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
BackgroundScreenStack.cs
IOsuScreen.cs Extract UserActivity logic to OsuGame. 2020-11-08 12:29:52 +01:00
Loader.cs Add original sprite and visualiser 2020-06-02 21:06:41 +02:00
OsuScreen.cs Apply review suggestions. 2020-11-09 13:39:50 +01:00
OsuScreenDependencies.cs
OsuScreenStack.cs Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
ScorePresentType.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
ScreenWhiteBox.cs
StartupScreen.cs Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected 2020-08-31 11:26:55 +02:00