mirror of
https://github.com/ppy/osu.git
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576 lines
25 KiB
C#
576 lines
25 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Logging;
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using osu.Framework.Screens;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Localisation;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Metadata;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Rooms;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.OnlinePlay.Components;
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using osu.Game.Screens.OnlinePlay.DailyChallenge.Events;
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using osu.Game.Screens.OnlinePlay.Match;
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using osu.Game.Screens.OnlinePlay.Match.Components;
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using osu.Game.Screens.OnlinePlay.Playlists;
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using osu.Game.Screens.Play;
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using osuTK;
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namespace osu.Game.Screens.OnlinePlay.DailyChallenge
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{
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[Cached(typeof(IPreviewTrackOwner))]
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public partial class DailyChallenge : OsuScreen, IPreviewTrackOwner, IHandlePresentBeatmap
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{
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private readonly Room room;
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private readonly PlaylistItem playlistItem;
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/// <summary>
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/// Any mods applied by/to the local user.
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/// </summary>
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private readonly Bindable<IReadOnlyList<Mod>> userMods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
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private readonly IBindable<APIState> apiState = new Bindable<APIState>();
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private readonly IBindable<DailyChallengeInfo?> dailyChallengeInfo = new Bindable<DailyChallengeInfo?>();
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private OnlinePlayScreenWaveContainer waves = null!;
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private DailyChallengeLeaderboard leaderboard = null!;
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private RoomModSelectOverlay userModsSelectOverlay = null!;
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private Sample? sampleStart;
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private IDisposable? userModsSelectOverlayRegistration;
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private DailyChallengeScoreBreakdown breakdown = null!;
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private DailyChallengeTotalsDisplay totals = null!;
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private DailyChallengeEventFeed feed = null!;
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
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[Cached(Type = typeof(IRoomManager))]
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private RoomManager roomManager { get; set; }
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[Cached]
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private readonly OnlinePlayBeatmapAvailabilityTracker beatmapAvailabilityTracker = new OnlinePlayBeatmapAvailabilityTracker();
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[Resolved]
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private OsuGame? game { get; set; }
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[Resolved]
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private BeatmapManager beatmapManager { get; set; } = null!;
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[Resolved]
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private RulesetStore rulesets { get; set; } = null!;
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[Resolved]
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private MusicController musicController { get; set; } = null!;
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[Resolved]
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private IOverlayManager? overlayManager { get; set; }
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[Resolved]
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private MetadataClient metadataClient { get; set; } = null!;
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[Resolved]
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private UserLookupCache userLookupCache { get; set; } = null!;
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[Resolved]
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protected IAPIProvider API { get; private set; } = null!;
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[Resolved]
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private PreviewTrackManager previewTrackManager { get; set; } = null!;
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[Resolved]
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private INotificationOverlay? notificationOverlay { get; set; }
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public override bool DisallowExternalBeatmapRulesetChanges => true;
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public override bool? ApplyModTrackAdjustments => true;
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public DailyChallenge(Room room)
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{
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this.room = room;
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playlistItem = room.Playlist.Single();
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roomManager = new RoomManager();
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Padding = new MarginPadding { Horizontal = -HORIZONTAL_OVERFLOW_PADDING };
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}
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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return new CachedModelDependencyContainer<Room>(base.CreateChildDependencies(parent))
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{
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Model = { Value = room }
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};
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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sampleStart = audio.Samples.Get(@"SongSelect/confirm-selection");
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FillFlowContainer footerButtons;
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InternalChild = waves = new OnlinePlayScreenWaveContainer
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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roomManager,
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beatmapAvailabilityTracker,
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new ScreenStack(new RoomBackgroundScreen(playlistItem))
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{
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RelativeSizeAxes = Axes.Both,
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},
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new Header(ButtonSystemStrings.DailyChallenge.ToSentence(), null),
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new PopoverContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding
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{
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Horizontal = WaveOverlayContainer.WIDTH_PADDING,
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Top = Header.HEIGHT,
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},
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RowDimensions =
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[
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(GridSizeMode.Absolute, 10),
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new Dimension(),
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new Dimension(GridSizeMode.Absolute, 30),
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new Dimension(GridSizeMode.Absolute, 50)
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],
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Content = new[]
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{
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new Drawable[]
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{
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new DrawableRoomPlaylistItem(playlistItem)
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{
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RelativeSizeAxes = Axes.X,
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AllowReordering = false,
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Scale = new Vector2(1.4f),
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Width = 1 / 1.4f,
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}
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},
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null,
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[
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new OsuContextMenuContainer
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 10,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background4,
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},
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(10),
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ColumnDimensions =
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[
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new Dimension(),
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new Dimension(GridSizeMode.Absolute, 10),
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new Dimension(),
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new Dimension(GridSizeMode.Absolute, 10),
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new Dimension()
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],
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Content = new[]
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{
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new Drawable?[]
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{
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RowDimensions =
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[
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new Dimension(),
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new Dimension()
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],
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Content = new[]
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{
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new Drawable[]
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{
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new DailyChallengeCarousel
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new DailyChallengeTimeRemainingRing(),
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breakdown = new DailyChallengeScoreBreakdown(),
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totals = new DailyChallengeTotalsDisplay(),
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}
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}
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},
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[
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feed = new DailyChallengeEventFeed
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{
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RelativeSizeAxes = Axes.Both,
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PresentScore = presentScore
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}
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],
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},
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},
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null,
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// Middle column (leaderboard)
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leaderboard = new DailyChallengeLeaderboard(room, playlistItem)
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{
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RelativeSizeAxes = Axes.Both,
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PresentScore = presentScore,
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SelectedMods = { BindTarget = userMods },
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},
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// Spacer
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null,
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// Main right column
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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Content = new[]
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{
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new Drawable[]
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{
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new SectionHeader("Chat")
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},
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[new MatchChatDisplay(room) { RelativeSizeAxes = Axes.Both }]
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},
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RowDimensions =
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[
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new Dimension(GridSizeMode.AutoSize),
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new Dimension()
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]
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},
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}
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}
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}
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}
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}
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],
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null,
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[
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding
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{
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Horizontal = -WaveOverlayContainer.WIDTH_PADDING,
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},
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background5,
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},
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footerButtons = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Padding = new MarginPadding(5),
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Spacing = new Vector2(10),
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Children = new Drawable[]
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{
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new PlaylistsReadyButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Y,
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Size = new Vector2(250, 1),
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Action = startPlay
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}
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}
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},
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}
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}
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],
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}
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}
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}
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}
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};
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LoadComponent(userModsSelectOverlay = new RoomModSelectOverlay
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{
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Beatmap = { BindTarget = Beatmap },
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SelectedMods = { BindTarget = userMods },
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IsValidMod = _ => false
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});
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if (playlistItem.AllowedMods.Any())
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{
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footerButtons.Insert(-1, new UserModSelectButton
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{
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Text = "Free mods",
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Y,
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Size = new Vector2(250, 1),
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Action = () => userModsSelectOverlay.Show(),
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});
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var rulesetInstance = rulesets.GetRuleset(playlistItem.RulesetID)!.CreateInstance();
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var allowedMods = playlistItem.AllowedMods.Select(m => m.ToMod(rulesetInstance));
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userModsSelectOverlay.IsValidMod = leaderboard.IsValidMod = m => allowedMods.Any(a => a.GetType() == m.GetType());
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}
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metadataClient.MultiplayerRoomScoreSet += onRoomScoreSet;
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dailyChallengeInfo.BindTo(metadataClient.DailyChallengeInfo);
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((IBindable<MultiplayerScore?>)breakdown.UserBestScore).BindTo(leaderboard.UserBestScore);
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}
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private void presentScore(long id)
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{
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if (this.IsCurrentScreen())
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this.Push(new PlaylistItemScoreResultsScreen(room.RoomID.Value!.Value, playlistItem, id));
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}
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private void onRoomScoreSet(MultiplayerRoomScoreSetEvent e)
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{
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if (e.RoomID != room.RoomID.Value || e.PlaylistItemID != playlistItem.ID)
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return;
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userLookupCache.GetUserAsync(e.UserID).ContinueWith(t =>
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{
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if (t.Exception != null)
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{
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Logger.Log($@"Could not display room score set event: {t.Exception}", LoggingTarget.Network);
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return;
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}
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APIUser? user = t.GetResultSafely();
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if (user == null) return;
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var ev = new NewScoreEvent(e.ScoreID, user, e.TotalScore, e.NewRank);
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Schedule(() =>
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{
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breakdown.AddNewScore(ev);
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totals.AddNewScore(ev);
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feed.AddNewScore(ev);
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if (e.NewRank <= 50)
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Scheduler.AddOnce(() => leaderboard.RefetchScores());
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});
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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beatmapAvailabilityTracker.SelectedItem.Value = playlistItem;
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beatmapAvailabilityTracker.Availability.BindValueChanged(_ => TrySetDailyChallengeBeatmap(this, beatmapManager, rulesets, musicController, playlistItem), true);
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userModsSelectOverlayRegistration = overlayManager?.RegisterBlockingOverlay(userModsSelectOverlay);
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userModsSelectOverlay.SelectedItem.Value = playlistItem;
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userMods.BindValueChanged(_ => Scheduler.AddOnce(updateMods), true);
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apiState.BindTo(API.State);
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apiState.BindValueChanged(onlineStateChanged, true);
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dailyChallengeInfo.BindValueChanged(dailyChallengeChanged);
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}
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private void onlineStateChanged(ValueChangedEvent<APIState> state) => Schedule(() =>
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{
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if (state.NewValue != APIState.Online)
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Schedule(forcefullyExit);
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});
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private void dailyChallengeChanged(ValueChangedEvent<DailyChallengeInfo?> change)
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{
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if (change.OldValue?.RoomID == room.RoomID.Value && change.NewValue == null)
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{
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notificationOverlay?.Post(new SimpleNotification { Text = DailyChallengeStrings.ChallengeEndedNotification });
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}
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}
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private void forcefullyExit()
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{
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Logger.Log(@$"{this} forcefully exiting due to loss of API connection");
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// This is temporary since we don't currently have a way to force screens to be exited
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// See also: `OnlinePlayScreen.forcefullyExit()`
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if (this.IsCurrentScreen())
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{
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while (this.IsCurrentScreen())
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this.Exit();
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}
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}
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public override void OnEntering(ScreenTransitionEvent e)
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{
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base.OnEntering(e);
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waves.Show();
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roomManager.JoinRoom(room);
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startLoopingTrack(this, musicController);
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metadataClient.BeginWatchingMultiplayerRoom(room.RoomID.Value!.Value).ContinueWith(t =>
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{
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if (t.Exception != null)
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{
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Logger.Error(t.Exception, @"Failed to subscribe to room updates", LoggingTarget.Network);
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return;
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}
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MultiplayerPlaylistItemStats[] stats = t.GetResultSafely();
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var itemStats = stats.SingleOrDefault(item => item.PlaylistItemID == playlistItem.ID);
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if (itemStats == null) return;
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Schedule(() =>
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{
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breakdown.SetInitialCounts(itemStats.TotalScoreDistribution);
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totals.SetInitialCounts(itemStats.TotalScoreDistribution.Sum(c => c), itemStats.CumulativeScore);
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});
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}, TaskContinuationOptions.OnlyOnRanToCompletion);
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userModsSelectOverlay.SelectedItem.Value = playlistItem;
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TrySetDailyChallengeBeatmap(this, beatmapManager, rulesets, musicController, playlistItem);
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}
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public override void OnResuming(ScreenTransitionEvent e)
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{
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base.OnResuming(e);
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startLoopingTrack(this, musicController);
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// re-apply mods as they may have been changed by a child screen
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// (one known instance of this is showing a replay).
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updateMods();
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}
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public override void OnSuspending(ScreenTransitionEvent e)
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{
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base.OnSuspending(e);
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userModsSelectOverlay.Hide();
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cancelTrackLooping();
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previewTrackManager.StopAnyPlaying(this);
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}
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public override bool OnExiting(ScreenExitEvent e)
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{
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waves.Hide();
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userModsSelectOverlay.Hide();
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cancelTrackLooping();
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previewTrackManager.StopAnyPlaying(this);
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this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
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roomManager.PartRoom();
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metadataClient.EndWatchingMultiplayerRoom(room.RoomID.Value!.Value).FireAndForget();
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return base.OnExiting(e);
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}
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public static void TrySetDailyChallengeBeatmap(OsuScreen screen, BeatmapManager beatmaps, RulesetStore rulesets, MusicController music, PlaylistItem item)
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{
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if (!screen.IsCurrentScreen())
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return;
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var beatmap = beatmaps.QueryBeatmap(b => b.OnlineID == item.Beatmap.OnlineID);
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screen.Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap); // this will gracefully fall back to dummy beatmap if missing locally.
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screen.Ruleset.Value = rulesets.GetRuleset(item.RulesetID);
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startLoopingTrack(screen, music);
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}
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private static void startLoopingTrack(OsuScreen screen, MusicController music)
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{
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if (!screen.IsCurrentScreen())
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return;
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var track = screen.Beatmap.Value?.Track;
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if (track != null)
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{
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screen.Beatmap.Value?.PrepareTrackForPreview(true);
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music.EnsurePlayingSomething();
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}
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}
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private void cancelTrackLooping()
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{
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var track = Beatmap.Value?.Track;
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if (track != null)
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track.Looping = false;
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}
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private void updateMods()
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{
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if (!this.IsCurrentScreen())
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return;
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Mods.Value = userMods.Value.Concat(playlistItem.RequiredMods.Select(m => m.ToMod(Ruleset.Value.CreateInstance()))).ToList();
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}
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private void startPlay()
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{
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sampleStart?.Play();
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this.Push(new PlayerLoader(() => new PlaylistsPlayer(room, playlistItem)
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{
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Exited = () => Scheduler.AddOnce(() => leaderboard.RefetchScores())
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}));
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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userModsSelectOverlayRegistration?.Dispose();
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if (metadataClient.IsNotNull())
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metadataClient.MultiplayerRoomScoreSet -= onRoomScoreSet;
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}
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public void PresentBeatmap(WorkingBeatmap beatmap, RulesetInfo ruleset)
|
|
{
|
|
if (!this.IsCurrentScreen())
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|
return;
|
|
|
|
// We can only handle the current daily challenge beatmap.
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|
// If the import was for a different beatmap, pass the duty off to global handling.
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|
if (beatmap.BeatmapSetInfo.OnlineID != playlistItem.Beatmap.BeatmapSet!.OnlineID)
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|
{
|
|
this.Exit();
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|
game?.PresentBeatmap(beatmap.BeatmapSetInfo, b => b.ID == beatmap.BeatmapInfo.ID);
|
|
}
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|
|
|
// And if we're handling, we don't really have much to do here.
|
|
}
|
|
}
|
|
}
|