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osu-lazer/osu.Game/Graphics/UserInterface/ScoreCounter.cs
2019-02-22 18:09:23 +09:00

59 lines
1.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
namespace osu.Game.Graphics.UserInterface
{
public class ScoreCounter : RollingCounter<double>
{
protected override double RollingDuration => 1000;
protected override Easing RollingEasing => Easing.Out;
public bool UseCommaSeparator;
/// <summary>
/// How many leading zeroes the counter has.
/// </summary>
public uint LeadingZeroes
{
get;
protected set;
}
/// <summary>
/// Displays score.
/// </summary>
/// <param name="leading">How many leading zeroes the counter will have.</param>
public ScoreCounter(uint leading = 0)
{
DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(fixedWidth: true);
LeadingZeroes = leading;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours) => AccentColour = colours.BlueLighter;
protected override double GetProportionalDuration(double currentValue, double newValue)
{
return currentValue > newValue ? currentValue - newValue : newValue - currentValue;
}
protected override string FormatCount(double count)
{
string format = new string('0', (int)LeadingZeroes);
if (UseCommaSeparator)
for (int i = format.Length - 3; i > 0; i -= 3)
format = format.Insert(i, @",");
return ((long)count).ToString(format);
}
public override void Increment(double amount)
{
Current.Value = Current.Value + amount;
}
}
}