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Backgrounds
Make IAPIProvider read-only bindables into IBindables
2020-12-18 15:16:36 +09:00
Edit
Merge pull request #11238 from peppy/editor-timeline-selection-ux
2020-12-22 12:58:24 +09:00
Import
Reorder functions and simplify transform logic
2020-12-15 13:04:11 +09:00
Menu
Re-namespace all files in OnlinePlay directory
2020-12-25 16:50:09 +01:00
OnlinePlay
Rename variable to make more sense
2020-12-29 14:27:35 +09:00
Play
Rename variable to make more sense
2020-12-29 14:27:35 +09:00
Ranking
Remove double handling of restart allowance on results screen (already handled locally)
2020-12-24 13:32:35 +09:00
Select
Rename I{Multiplayer -> OnlinePlay}SubScreen
2020-12-25 18:07:34 +01:00
BackgroundScreen.cs
Add spaces to comments
2020-05-04 18:36:24 -07:00
BackgroundScreenStack.cs
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
IOsuScreen.cs
Extract UserActivity logic to OsuGame.
2020-11-08 12:29:52 +01:00
Loader.cs
Add original sprite and visualiser
2020-06-02 21:06:41 +02:00
OsuScreen.cs
Apply review suggestions.
2020-11-09 13:39:50 +01:00
OsuScreenDependencies.cs
Fix OsuScreenDependencies not caching non-leased versions
2019-12-13 20:05:54 +09:00
OsuScreenStack.cs
Simplify the way multiple subscreens handle their disable states via a custom stack
2020-02-06 14:22:01 +09:00
ScorePresentType.cs
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
ScreenWhiteBox.cs
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
StartupScreen.cs
Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
2020-08-31 11:26:55 +02:00