1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 05:42:56 +08:00
osu-lazer/osu.Game/Screens/Play/HUD/DefaultAccuracyCounter.cs
2021-06-08 08:28:42 -04:00

24 lines
648 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Skinning;
namespace osu.Game.Screens.Play.HUD
{
public class DefaultAccuracyCounter : GameplayAccuracyCounter, ISkinnableDrawable
{
[Resolved(canBeNull: true)]
private HUDOverlay hud { get; set; }
public bool UsesFixedAnchor { get; set; }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.BlueLighter;
}
}
}