1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-24 16:07:25 +08:00
osu-lazer/osu.Game/Overlays/Settings/Sections/Input/RulesetBindingsSection.cs
Dean Herbert 3ecd889fef Replace EF RulesetStore with realm version
Pass full EF context factory to `RealmContextFactory` for migration purposes
2022-01-12 16:39:36 +09:00

37 lines
1.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Rulesets;
namespace osu.Game.Overlays.Settings.Sections.Input
{
public class RulesetBindingsSection : SettingsSection
{
public override Drawable CreateIcon() => ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon
{
Icon = OsuIcon.Hot
};
public override LocalisableString Header => ruleset.Name;
private readonly RulesetInfo ruleset;
public RulesetBindingsSection(RulesetInfo ruleset)
{
this.ruleset = ruleset;
var r = ruleset.CreateInstance();
Debug.Assert(r != null);
foreach (int variant in r.AvailableVariants)
Add(new VariantBindingsSubsection(ruleset, variant));
}
}
}