mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 02:06:08 +08:00
34 lines
1.1 KiB
C#
34 lines
1.1 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System.ComponentModel;
|
|
using System.Linq;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Screens.Play;
|
|
|
|
namespace osu.Game.Tests.Visual
|
|
{
|
|
[Description("Player instantiated with an autoplay mod.")]
|
|
public class TestCaseAutoplay : TestCasePlayer
|
|
{
|
|
protected override Player CreatePlayer(Ruleset ruleset)
|
|
{
|
|
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
|
return new ScoreAccessiblePlayer
|
|
{
|
|
AllowPause = false,
|
|
AllowLeadIn = false,
|
|
AllowResults = false,
|
|
};
|
|
}
|
|
|
|
protected override bool ContinueCondition(Player player) => base.ContinueCondition(player) && ((ScoreAccessiblePlayer)player).ScoreProcessor.TotalScore > 0;
|
|
|
|
private class ScoreAccessiblePlayer : Player
|
|
{
|
|
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
|
|
}
|
|
}
|
|
}
|