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osu-lazer/osu.Game/Screens/OnlinePlay/Components/RoomLocalUserInfo.cs

51 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Screens.OnlinePlay.Components
{
public class RoomLocalUserInfo : OnlinePlayComposite
{
private OsuSpriteText attemptDisplay;
public RoomLocalUserInfo()
{
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
attemptDisplay = new OsuSpriteText
{
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14)
},
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
MaxAttempts.BindValueChanged(attempts =>
{
attemptDisplay.Text = attempts.NewValue == null
? string.Empty
: $"Maximum attempts: {attempts.NewValue:N0}";
}, true);
}
}
}