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osu-lazer/osu.Game/GameModes/Play/BeatmapButton.cs
2016-10-24 11:39:18 -04:00

34 lines
925 B
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.GameModes.Backgrounds;
using osu.Framework;
using osu.Game.Database;
using osu.Framework.Graphics.Primitives;
namespace osu.Game.GameModes.Play
{
class BeatmapButton : FlowContainer
{
private BeatmapSet beatmapSet;
private Beatmap beatmap;
public BeatmapButton(BeatmapSet set, Beatmap beatmap)
{
this.beatmapSet = set;
this.beatmap = beatmap;
Children = new[]
{
new SpriteText { Text = beatmap.Version },
};
}
}
}