1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 02:27:25 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Objects/BarLine.cs
2020-12-13 22:12:26 +01:00

23 lines
653 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Taiko.Objects
{
public class BarLine : TaikoHitObject, IBarLine
{
public bool Major
{
get => MajorBindable.Value;
set => MajorBindable.Value = value;
}
public readonly Bindable<bool> MajorBindable = new BindableBool();
public override Judgement CreateJudgement() => new IgnoreJudgement();
}
}