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osu-lazer/osu.Game.Rulesets.Taiko/Difficulty/Evaluators
Jay Lawton e04727afb1
Improve convert considerations in osu!taiko (#31546)
* return a higher finger count

* implement isConvert

* diffcalc cleanup

* harshen monostaminafactor accuracy curve

* readd comment

* adjusts tests
2025-01-19 21:55:34 +00:00
..
ColourEvaluator.cs Add consistentRatioPenalty to the Colour skill. (#31285) 2025-01-07 11:36:56 +00:00
ReadingEvaluator.cs Penalise the reading difficulty of high velocity notes using "note density" (#31512) 2025-01-18 13:52:47 +00:00
RhythmEvaluator.cs osu!taiko further considerations for rhythm (#31339) 2025-01-17 16:15:22 +05:00
StaminaEvaluator.cs Improve convert considerations in osu!taiko (#31546) 2025-01-19 21:55:34 +00:00