1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 06:07:25 +08:00
osu-lazer/osu.Game.Modes.Catch/Objects/CatchConverter.cs

40 lines
1.1 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
namespace osu.Game.Modes.Catch.Objects
{
class CatchConverter : HitObjectConverter<CatchBaseHit>
{
public override List<CatchBaseHit> Convert(List<HitObject> input)
{
List<CatchBaseHit> output = new List<CatchBaseHit>();
foreach (HitObject i in input)
{
CatchBaseHit h = i as CatchBaseHit;
if (h == null)
{
OsuHitObject o = i as OsuHitObject;
if (o == null) throw new HitObjectConvertException(@"Catch", i);
h = new Fruit
{
StartTime = o.StartTime,
Position = o.Position.X,
};
}
output.Add(h);
}
return output;
}
}
}