mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 14:03:22 +08:00
111 lines
4.1 KiB
C#
111 lines
4.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics.Performance;
|
|
using osu.Game.Rulesets.Judgements;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
|
|
namespace osu.Game.Rulesets.Objects
|
|
{
|
|
/// <summary>
|
|
/// A <see cref="LifetimeEntry"/> that stores the lifetime for a <see cref="HitObject"/>.
|
|
/// </summary>
|
|
public class HitObjectLifetimeEntry : LifetimeEntry
|
|
{
|
|
/// <summary>
|
|
/// The <see cref="HitObject"/>.
|
|
/// </summary>
|
|
public readonly HitObject HitObject;
|
|
|
|
/// <summary>
|
|
/// The result that <see cref="HitObject"/> was judged with.
|
|
/// This is set by the accompanying <see cref="DrawableHitObject"/>, and reused when required for rewinding.
|
|
/// </summary>
|
|
internal JudgementResult Result;
|
|
|
|
private readonly IBindable<double> startTimeBindable = new BindableDouble();
|
|
|
|
/// <summary>
|
|
/// Creates a new <see cref="HitObjectLifetimeEntry"/>.
|
|
/// </summary>
|
|
/// <param name="hitObject">The <see cref="HitObject"/> to store the lifetime of.</param>
|
|
public HitObjectLifetimeEntry(HitObject hitObject)
|
|
{
|
|
HitObject = hitObject;
|
|
|
|
startTimeBindable.BindTo(HitObject.StartTimeBindable);
|
|
startTimeBindable.BindValueChanged(onStartTimeChanged, true);
|
|
}
|
|
|
|
// The lifetime start, as set by the hitobject.
|
|
private double realLifetimeStart = double.MinValue;
|
|
|
|
/// <summary>
|
|
/// The time at which the <see cref="HitObject"/> should become alive.
|
|
/// </summary>
|
|
public new double LifetimeStart
|
|
{
|
|
get => realLifetimeStart;
|
|
set => setLifetime(realLifetimeStart = value, LifetimeEnd);
|
|
}
|
|
|
|
// The lifetime end, as set by the hitobject.
|
|
private double realLifetimeEnd = double.MaxValue;
|
|
|
|
/// <summary>
|
|
/// The time at which the <see cref="HitObject"/> should become dead.
|
|
/// </summary>
|
|
public new double LifetimeEnd
|
|
{
|
|
get => realLifetimeEnd;
|
|
set => setLifetime(LifetimeStart, realLifetimeEnd = value);
|
|
}
|
|
|
|
private void setLifetime(double start, double end)
|
|
{
|
|
if (keepAlive)
|
|
{
|
|
start = double.MinValue;
|
|
end = double.MaxValue;
|
|
}
|
|
|
|
base.LifetimeStart = start;
|
|
base.LifetimeEnd = end;
|
|
}
|
|
|
|
private bool keepAlive;
|
|
|
|
/// <summary>
|
|
/// Whether the <see cref="HitObject"/> should be kept always alive.
|
|
/// </summary>
|
|
internal bool KeepAlive
|
|
{
|
|
set
|
|
{
|
|
if (keepAlive == value)
|
|
return;
|
|
|
|
keepAlive = value;
|
|
setLifetime(realLifetimeStart, realLifetimeEnd);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// A safe offset prior to the start time of <see cref="HitObject"/> at which it may begin displaying contents.
|
|
/// By default, <see cref="HitObject"/>s are assumed to display their contents within 10 seconds prior to their start time.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// This is only used as an optimisation to delay the initial update of the <see cref="HitObject"/> and may be tuned more aggressively if required.
|
|
/// It is indirectly used to decide the automatic transform offset provided to <see cref="DrawableHitObject.UpdateInitialTransforms"/>.
|
|
/// A more accurate <see cref="LifetimeStart"/> should be set for further optimisation (in <see cref="DrawableHitObject.LoadComplete"/>, for example).
|
|
/// </remarks>
|
|
protected virtual double InitialLifetimeOffset => 10000;
|
|
|
|
/// <summary>
|
|
/// Resets <see cref="LifetimeStart"/> according to the change in start time of the <see cref="HitObject"/>.
|
|
/// </summary>
|
|
private void onStartTimeChanged(ValueChangedEvent<double> startTime) => LifetimeStart = HitObject.StartTime - InitialLifetimeOffset;
|
|
}
|
|
}
|