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3c0b8af8f1
This is more of a safety item. To avoid potential duplicate key in dictionary errors (and also avoid being slightly memory-leaky), allow `SoloStatisticsWatcher` consumers to dispose of the subscriptions they take out.
83 lines
2.8 KiB
C#
83 lines
2.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Solo;
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using osu.Game.Rulesets;
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using osu.Game.Scoring;
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using osu.Game.Screens.Ranking.Statistics;
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namespace osu.Game.Screens.Ranking
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{
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public partial class SoloResultsScreen : ResultsScreen
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{
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/// <summary>
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/// Whether the user's personal statistics should be shown on the extended statistics panel
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/// after clicking the score panel associated with the <see cref="ResultsScreen.Score"/> being presented.
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/// </summary>
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public bool ShowUserStatistics { get; init; }
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private GetScoresRequest? getScoreRequest;
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[Resolved]
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private RulesetStore rulesets { get; set; } = null!;
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[Resolved]
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private SoloStatisticsWatcher soloStatisticsWatcher { get; set; } = null!;
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private IDisposable? statisticsSubscription;
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private readonly Bindable<SoloStatisticsUpdate?> statisticsUpdate = new Bindable<SoloStatisticsUpdate?>();
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public SoloResultsScreen(ScoreInfo score, bool allowRetry)
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: base(score, allowRetry)
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{
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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if (ShowUserStatistics)
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statisticsSubscription = soloStatisticsWatcher.RegisterForStatisticsUpdateAfter(Score, update => statisticsUpdate.Value = update);
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}
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protected override StatisticsPanel CreateStatisticsPanel()
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{
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if (ShowUserStatistics)
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{
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return new SoloStatisticsPanel(Score)
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{
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StatisticsUpdate = { BindTarget = statisticsUpdate }
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};
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}
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return base.CreateStatisticsPanel();
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}
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protected override APIRequest? FetchScores(Action<IEnumerable<ScoreInfo>>? scoresCallback)
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{
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if (Score.BeatmapInfo.OnlineID <= 0 || Score.BeatmapInfo.Status <= BeatmapOnlineStatus.Pending)
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return null;
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getScoreRequest = new GetScoresRequest(Score.BeatmapInfo, Score.Ruleset);
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getScoreRequest.Success += r => scoresCallback?.Invoke(r.Scores.Where(s => s.OnlineID != Score.OnlineID).Select(s => s.ToScoreInfo(rulesets, Beatmap.Value.BeatmapInfo)));
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return getScoreRequest;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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getScoreRequest?.Cancel();
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statisticsSubscription?.Dispose();
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}
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}
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}
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