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osu-lazer/osu.Game/Rulesets/Mods/ModSynesthesia.cs
John Biddle d07437f810 Added recommendations from bdach:
Fixed null checking in ApplyToDrawableHitObject
Renamed mod to "Synesthesia"
Moved to the "Fun" mod category
2023-06-08 00:52:28 -07:00

20 lines
696 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mods
{
/// <summary>
/// Mod that colours hitobjects based on the musical division they are on
/// </summary>
public class ModSynesthesia : Mod
{
public override string Name => "Synesthesia";
public override string Acronym => "SY";
public override LocalisableString Description => "Colours hit objects based on the rhythm.";
public override double ScoreMultiplier => 1;
public override ModType Type => ModType.Fun;
}
}