1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-16 04:39:34 +08:00
osu-lazer/osu.Game/Screens/Edit/Components/EditorContextMenuContainer.cs

37 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Edit.Components
{
public partial class EditorContextMenuContainer : OsuContextMenuContainer, IKeyBindingHandler<PlatformAction>
{
public override bool ChangeFocusOnClick => true;
private OsuContextMenu menu = null!;
protected override Framework.Graphics.UserInterface.Menu CreateMenu() => menu = new OsuContextMenu(true);
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
{
switch (e.Action)
{
case PlatformAction.Delete:
menu.Close();
break;
}
return false;
}
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
{
}
}
}