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56 lines
1.6 KiB
C#
56 lines
1.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Bindables;
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using osu.Game.Collections;
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namespace osu.Game.Screens.Select
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{
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/// <summary>
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/// A <see cref="BeatmapCollection"/> filter.
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/// </summary>
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public class CollectionMenuItem
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{
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/// <summary>
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/// The collection to filter beatmaps from.
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/// May be null to not filter by collection (include all beatmaps).
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/// </summary>
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[CanBeNull]
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public readonly BeatmapCollection Collection;
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/// <summary>
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/// The name of the collection.
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/// </summary>
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[NotNull]
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public readonly Bindable<string> CollectionName;
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/// <summary>
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/// Creates a new <see cref="CollectionMenuItem"/>.
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/// </summary>
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/// <param name="collection">The collection to filter beatmaps from.</param>
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public CollectionMenuItem([CanBeNull] BeatmapCollection collection)
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{
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Collection = collection;
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CollectionName = Collection?.Name.GetBoundCopy() ?? new Bindable<string>("All beatmaps");
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}
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}
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public class AllBeatmapsCollectionMenuItem : CollectionMenuItem
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{
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public AllBeatmapsCollectionMenuItem()
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: base(null)
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{
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}
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}
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public class ManageCollectionsMenuItem : CollectionMenuItem
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{
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public ManageCollectionsMenuItem()
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: base(null)
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{
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CollectionName.Value = "Manage collections...";
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}
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}
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}
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