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osu-lazer/osu.Game.Tests/Visual/Editing/TestScenePositionSnapGrid.cs
2024-01-01 15:44:20 +01:00

113 lines
3.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Editing
{
public partial class TestScenePositionSnapGrid : OsuManualInputManagerTestScene
{
private Container content;
protected override Container<Drawable> Content => content;
[BackgroundDependencyLoader]
private void load()
{
base.Content.AddRange(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Colour4.Gray
},
content = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(10),
}
});
}
private static readonly object[][] test_cases =
{
new object[] { new Vector2(0, 0), new Vector2(10, 10), 0f },
new object[] { new Vector2(240, 180), new Vector2(10, 15), 10f },
new object[] { new Vector2(160, 120), new Vector2(30, 20), -10f },
new object[] { new Vector2(480, 360), new Vector2(100, 100), 0f },
};
[TestCaseSource(nameof(test_cases))]
public void TestRectangularGrid(Vector2 position, Vector2 spacing, float rotation)
{
RectangularPositionSnapGrid grid = null;
AddStep("create grid", () =>
{
Child = grid = new RectangularPositionSnapGrid
{
RelativeSizeAxes = Axes.Both,
};
grid.StartPosition.Value = position;
grid.Spacing.Value = spacing;
grid.GridLineRotation.Value = rotation;
});
AddStep("add snapping cursor", () => Add(new SnappingCursorContainer
{
RelativeSizeAxes = Axes.Both,
GetSnapPosition = pos => grid.GetSnappedPosition(grid.ToLocalSpace(pos))
}));
}
private partial class SnappingCursorContainer : CompositeDrawable
{
public Func<Vector2, Vector2> GetSnapPosition;
private readonly Drawable cursor;
public SnappingCursorContainer()
{
RelativeSizeAxes = Axes.Both;
InternalChild = cursor = new Circle
{
Origin = Anchor.Centre,
Size = new Vector2(50),
Colour = Color4.Red
};
}
protected override void LoadComplete()
{
base.LoadComplete();
updatePosition(GetContainingInputManager().CurrentState.Mouse.Position);
}
protected override bool OnMouseMove(MouseMoveEvent e)
{
base.OnMouseMove(e);
updatePosition(e.ScreenSpaceMousePosition);
return true;
}
private void updatePosition(Vector2 screenSpacePosition)
{
cursor.Position = GetSnapPosition.Invoke(screenSpacePosition);
}
}
}
}