mirror of
https://github.com/ppy/osu.git
synced 2024-12-24 13:22:55 +08:00
108 lines
4.1 KiB
C#
108 lines
4.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Timing;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Overlays.Toolbar;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Tests.Visual.Menus
|
|
{
|
|
[TestFixture]
|
|
public class TestSceneToolbarClock : OsuManualInputManagerTestScene
|
|
{
|
|
private Bindable<ToolbarClockDisplayMode> clockDisplayMode;
|
|
|
|
private readonly Container mainContainer;
|
|
private readonly ToolbarClock toolbarClock;
|
|
|
|
public TestSceneToolbarClock()
|
|
{
|
|
Children = new Drawable[]
|
|
{
|
|
mainContainer = new Container
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
RelativeSizeAxes = Axes.X,
|
|
Height = Toolbar.HEIGHT,
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
Colour = Color4.Black,
|
|
RelativeSizeAxes = Axes.Both,
|
|
},
|
|
new FillFlowContainer
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
RelativeSizeAxes = Axes.Y,
|
|
AutoSizeAxes = Axes.X,
|
|
Direction = FillDirection.Horizontal,
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
Colour = Color4.DarkRed,
|
|
RelativeSizeAxes = Axes.Y,
|
|
Width = 2,
|
|
},
|
|
toolbarClock = new ToolbarClock(),
|
|
new Box
|
|
{
|
|
Colour = Color4.DarkRed,
|
|
RelativeSizeAxes = Axes.Y,
|
|
Width = 2,
|
|
},
|
|
}
|
|
},
|
|
}
|
|
},
|
|
};
|
|
|
|
AddSliderStep("scale", 0.5, 4, 1, scale => mainContainer.Scale = new Vector2((float)scale));
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuConfigManager config)
|
|
{
|
|
clockDisplayMode = config.GetBindable<ToolbarClockDisplayMode>(OsuSetting.ToolbarClockDisplayMode);
|
|
}
|
|
|
|
[Test]
|
|
public void TestRealGameTime()
|
|
{
|
|
AddStep("Set game time real", () => mainContainer.Clock = Clock);
|
|
}
|
|
|
|
[Test]
|
|
public void TestLongGameTime()
|
|
{
|
|
AddStep("Set game time long", () => mainContainer.Clock = new FramedOffsetClock(Clock, false) { Offset = 3600.0 * 24 * 1000 * 98 });
|
|
}
|
|
|
|
[Test]
|
|
public void TestDisplayModeChange()
|
|
{
|
|
AddStep("Set clock display mode", () => clockDisplayMode.Value = ToolbarClockDisplayMode.Full);
|
|
|
|
AddStep("Trigger click", () => toolbarClock.TriggerClick());
|
|
AddAssert("State is digital with runtime", () => clockDisplayMode.Value == ToolbarClockDisplayMode.DigitalWithRuntime);
|
|
AddStep("Trigger click", () => toolbarClock.TriggerClick());
|
|
AddAssert("State is digital", () => clockDisplayMode.Value == ToolbarClockDisplayMode.Digital);
|
|
AddStep("Trigger click", () => toolbarClock.TriggerClick());
|
|
AddAssert("State is analog", () => clockDisplayMode.Value == ToolbarClockDisplayMode.Analog);
|
|
AddStep("Trigger click", () => toolbarClock.TriggerClick());
|
|
AddAssert("State is full", () => clockDisplayMode.Value == ToolbarClockDisplayMode.Full);
|
|
}
|
|
}
|
|
}
|