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mirror of https://github.com/ppy/osu.git synced 2025-01-19 13:45:59 +08:00
osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer
2024-12-01 18:33:46 +09:00
..
Match Fix room auto start duration setting applied to the wrong component 2024-11-23 22:16:29 -05:00
Participants Replace MultiplayerRoomComposite with local bindings 2024-11-06 15:31:27 +09:00
Spectate Combine new implementation back into the old one and use everywhere 2024-11-27 17:47:42 +09:00
CreateMultiplayerMatchButton.cs Enable NRT for multiplayer and playlists 2024-11-21 20:32:09 +09:00
GameplayChatDisplay.cs Enable NRT for multiplayer and playlists 2024-11-21 20:32:09 +09:00
GameplayMatchScoreDisplay.cs Automated pass 2023-06-24 01:00:03 +09:00
Multiplayer.cs Fix event leak in Multiplayer implementation 2024-08-30 16:14:19 +09:00
MultiplayerLoungeSubScreen.cs Enable NRT for multiplayer and playlists 2024-11-21 20:32:09 +09:00
MultiplayerMatchSongSelect.cs Make Room.Playlist non-bindable 2024-11-15 15:51:01 +09:00
MultiplayerMatchSubScreen.cs Enable NRT for multiplayer and playlists 2024-11-21 20:32:09 +09:00
MultiplayerPlayer.cs Merge branch 'master' into multiplayer-remove-cmc-and-composite 2024-11-20 17:24:55 +09:00
MultiplayerPlayerLoader.cs Enable NRT for multiplayer and playlists 2024-11-21 20:32:09 +09:00
MultiplayerResultsScreen.cs Knock some sense into the playlists results screen implementation 2024-11-27 01:20:43 -05:00
MultiplayerRoomManager.cs Make Room.Password & Room.HasPassword non-bindable 2024-11-15 14:42:18 +09:00
MultiplayerRoomSounds.cs Replace MultiplayerRoomComposite with local bindings 2024-11-06 15:31:27 +09:00
MultiplayerTeamResultsScreen.cs Apply nullability annotations to ResultsScreen & inheritors 2024-04-25 10:58:28 +02:00