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mirror of https://github.com/ppy/osu.git synced 2024-12-14 20:22:55 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2020-05-21 17:13:22 +09:00
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Beatmaps Add spaces to comments 2020-05-04 18:36:24 -07:00
Configuration Remove settings related to reverse arrow 2020-01-07 04:55:05 +01:00
Difficulty Fix double in accuracy calculation in OsuPerformanceCalculator. 2020-05-18 18:22:03 +08:00
Edit Move distance snap grid implementation to OsuHitObjectComposer 2020-05-21 17:13:22 +09:00
Judgements Add OsuIgnoreJudgement to get correct result type 2020-03-19 18:19:10 +09:00
Mods Fix mod failure checks executing actual game logic 2020-05-12 20:08:35 +09:00
Objects Add HitObject to DefaultsApplied event 2020-05-08 18:49:19 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Rename conversion methods for clarity 2020-03-25 20:21:34 +09:00
Resources/Testing/Beatmaps Update stacking test case values 2019-10-23 15:49:36 +09:00
Scoring Fix osu! shaking instead of missing for early hits 2020-03-10 15:00:23 +09:00
Skinning Fix follow points not starting at correct time 2020-04-06 13:04:46 +09:00
UI Fix typo in exception 2020-04-20 13:23:27 +09:00
osu.Game.Rulesets.Osu.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00
OsuInputManager.cs Basic test scene setup 2020-03-23 17:33:02 +09:00
OsuRuleset.cs Rework lookups to not require total playfield columns 2020-04-03 12:31:05 +09:00
OsuSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs Add support for legacy skin sliderstartcircle / sliderstartcircleoverlay 2020-03-28 14:10:26 +09:00