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mirror of https://github.com/ppy/osu.git synced 2024-12-14 04:52:57 +08:00
osu-lazer/osu.Game.Rulesets.Catch
2021-02-25 15:38:56 +09:00
..
Beatmaps Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
Difficulty Replace CatchHitObject.X usage to EffectiveX and OriginalX 2020-12-14 11:03:14 +09:00
Judgements Restore hyper dash state on revert judgement result 2020-12-08 15:21:47 +09:00
MathUtils Fix some weird private field names 2019-12-11 14:10:35 +09:00
Mods Merge branch 'master' into autoplay-rate-independence 2021-02-11 17:39:45 +09:00
Objects Move shared implementation to a named function 2020-12-14 13:56:46 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Formatting 2021-01-29 03:03:23 +01:00
Resources/Testing/Beatmaps Fix right bound not being applied correctly 2020-08-20 20:25:40 +09:00
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Fix codefactor style issues 2021-02-04 13:28:35 -08:00
UI Pass a score to the replay recorder to allow reading more general scoring data 2020-12-14 16:52:14 +09:00
CatchInputManager.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
CatchRuleset.cs Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
CatchSkinComponent.cs Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
CatchSkinComponents.cs Don't recreate pieces when catch DHO is reused 2020-12-07 12:59:03 +09:00
osu.Game.Rulesets.Catch.csproj Adjust package titles 2021-01-18 11:08:03 +09:00