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dc9fb84e25
In the case where there is no next item, the progress will not get updated, so we'll essentially skip one element from filling the progress bar further. In the future we may/will want to not hide the notification upon completion, so this will look better in such scenarios.
344 lines
13 KiB
C#
344 lines
13 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Ionic.Zip;
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using Microsoft.EntityFrameworkCore;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.IO;
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using osu.Game.IO.Archives;
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using osu.Game.IPC;
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using osu.Game.Overlays.Notifications;
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using FileInfo = osu.Game.IO.FileInfo;
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namespace osu.Game.Database
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{
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/// <summary>
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/// Encapsulates a model store class to give it import functionality.
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/// Adds cross-functionality with <see cref="FileStore"/> to give access to the central file store for the provided model.
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/// </summary>
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/// <typeparam name="TModel">The model type.</typeparam>
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/// <typeparam name="TFileModel">The associated file join type.</typeparam>
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public abstract class ArchiveModelManager<TModel, TFileModel> : ICanAcceptFiles
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where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
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where TFileModel : INamedFileInfo, new()
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{
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/// <summary>
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/// Set an endpoint for notifications to be posted to.
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/// </summary>
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public Action<Notification> PostNotification { protected get; set; }
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/// <summary>
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/// Fired when a new <see cref="TModel"/> becomes available in the database.
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/// </summary>
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public event Action<TModel> ItemAdded;
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/// <summary>
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/// Fired when a <see cref="TModel"/> is removed from the database.
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/// </summary>
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public event Action<TModel> ItemRemoved;
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public virtual string[] HandledExtensions => new[] { ".zip" };
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protected readonly FileStore Files;
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protected readonly IDatabaseContextFactory ContextFactory;
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protected readonly MutableDatabaseBackedStore<TModel> ModelStore;
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// ReSharper disable once NotAccessedField.Local (we should keep a reference to this so it is not finalised)
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private ArchiveImportIPCChannel ipc;
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protected ArchiveModelManager(Storage storage, IDatabaseContextFactory contextFactory, MutableDatabaseBackedStore<TModel> modelStore, IIpcHost importHost = null)
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{
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ContextFactory = contextFactory;
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ModelStore = modelStore;
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ModelStore.ItemAdded += s => ItemAdded?.Invoke(s);
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ModelStore.ItemRemoved += s => ItemRemoved?.Invoke(s);
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Files = new FileStore(contextFactory, storage);
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if (importHost != null)
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ipc = new ArchiveImportIPCChannel(importHost, this);
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ModelStore.Cleanup();
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}
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/// <summary>
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/// Import one or more <see cref="TModel"/> items from filesystem <paramref name="paths"/>.
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/// This will post notifications tracking progress.
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/// </summary>
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/// <param name="paths">One or more archive locations on disk.</param>
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public void Import(params string[] paths)
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{
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var notification = new ProgressNotification
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{
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Text = "Import is initialising...",
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Progress = 0,
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State = ProgressNotificationState.Active,
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};
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PostNotification?.Invoke(notification);
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List<TModel> imported = new List<TModel>();
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int current = 0;
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int errors = 0;
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foreach (string path in paths)
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{
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if (notification.State == ProgressNotificationState.Cancelled)
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// user requested abort
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return;
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try
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{
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notification.Text = $"Importing ({++current} of {paths.Length})\n{Path.GetFileName(path)}";
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using (ArchiveReader reader = getReaderFrom(path))
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imported.Add(Import(reader));
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notification.Progress = (float)current / paths.Length;
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// We may or may not want to delete the file depending on where it is stored.
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// e.g. reconstructing/repairing database with items from default storage.
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// Also, not always a single file, i.e. for LegacyFilesystemReader
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// TODO: Add a check to prevent files from storage to be deleted.
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try
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{
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if (File.Exists(path))
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File.Delete(path);
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}
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catch (Exception e)
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{
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Logger.Error(e, $@"Could not delete original file after import ({Path.GetFileName(path)})");
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}
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}
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catch (Exception e)
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{
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e = e.InnerException ?? e;
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Logger.Error(e, $@"Could not import ({Path.GetFileName(path)})");
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errors++;
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}
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}
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notification.Text = errors > 0 ? $"Import complete with {errors} errors" : "Import successful!";
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notification.State = ProgressNotificationState.Completed;
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}
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/// <summary>
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/// Import an item from an <see cref="ArchiveReader"/>.
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/// </summary>
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/// <param name="archive">The archive to be imported.</param>
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public TModel Import(ArchiveReader archive)
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{
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using (ContextFactory.GetForWrite()) // used to share a context for full import. keep in mind this will block all writes.
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{
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// create a new model (don't yet add to database)
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var item = CreateModel(archive);
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var existing = CheckForExisting(item);
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if (existing != null) return existing;
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item.Files = createFileInfos(archive, Files);
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Populate(item, archive);
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// import to store
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ModelStore.Add(item);
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return item;
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}
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}
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/// <summary>
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/// Import an item from a <see cref="TModel"/>.
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/// </summary>
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/// <param name="item">The model to be imported.</param>
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public void Import(TModel item) => ModelStore.Add(item);
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/// <summary>
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/// Perform an update of the specified item.
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/// TODO: Support file changes.
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/// </summary>
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/// <param name="item">The item to update.</param>
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public void Update(TModel item) => ModelStore.Update(item);
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/// <summary>
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/// Delete an item from the manager.
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/// Is a no-op for already deleted items.
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/// </summary>
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/// <param name="item">The item to delete.</param>
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public void Delete(TModel item)
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{
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using (var usage = ContextFactory.GetForWrite())
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{
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var context = usage.Context;
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context.ChangeTracker.AutoDetectChangesEnabled = false;
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// re-fetch the model on the import context.
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var foundModel = queryModel().Include(s => s.Files).ThenInclude(f => f.FileInfo).First(s => s.ID == item.ID);
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if (foundModel.DeletePending) return;
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if (ModelStore.Delete(foundModel))
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Files.Dereference(foundModel.Files.Select(f => f.FileInfo).ToArray());
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context.ChangeTracker.AutoDetectChangesEnabled = true;
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}
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}
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/// <summary>
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/// Delete multiple items.
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/// This will post notifications tracking progress.
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/// </summary>
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public void Delete(List<TModel> items)
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{
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if (items.Count == 0) return;
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var notification = new ProgressNotification
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{
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Progress = 0,
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CompletionText = "Deleted all beatmaps!",
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State = ProgressNotificationState.Active,
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};
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PostNotification?.Invoke(notification);
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int i = 0;
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using (ContextFactory.GetForWrite())
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{
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foreach (var b in items)
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{
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if (notification.State == ProgressNotificationState.Cancelled)
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// user requested abort
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return;
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notification.Text = $"Deleting ({++i} of {items.Count})";
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Delete(b);
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notification.Progress = (float)i / items.Count;
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}
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}
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notification.State = ProgressNotificationState.Completed;
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}
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/// <summary>
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/// Restore multiple items that were previously deleted.
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/// This will post notifications tracking progress.
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/// </summary>
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public void Undelete(List<TModel> items)
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{
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if (!items.Any()) return;
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var notification = new ProgressNotification
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{
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CompletionText = "Restored all deleted items!",
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Progress = 0,
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State = ProgressNotificationState.Active,
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};
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PostNotification?.Invoke(notification);
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int i = 0;
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using (ContextFactory.GetForWrite())
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{
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foreach (var item in items)
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{
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if (notification.State == ProgressNotificationState.Cancelled)
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// user requested abort
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return;
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notification.Text = $"Restoring ({++i} of {items.Count})";
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Undelete(item);
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notification.Progress = (float)i / items.Count;
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}
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}
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notification.State = ProgressNotificationState.Completed;
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}
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/// <summary>
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/// Restore an item that was previously deleted. Is a no-op if the item is not in a deleted state, or has its protected flag set.
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/// </summary>
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/// <param name="item">The item to restore</param>
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public void Undelete(TModel item)
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{
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using (var usage = ContextFactory.GetForWrite())
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{
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usage.Context.ChangeTracker.AutoDetectChangesEnabled = false;
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if (!ModelStore.Undelete(item)) return;
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Files.Reference(item.Files.Select(f => f.FileInfo).ToArray());
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usage.Context.ChangeTracker.AutoDetectChangesEnabled = true;
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}
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}
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/// <summary>
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/// Create all required <see cref="FileInfo"/>s for the provided archive, adding them to the global file store.
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/// </summary>
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private List<TFileModel> createFileInfos(ArchiveReader reader, FileStore files)
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{
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var fileInfos = new List<TFileModel>();
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// import files to manager
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foreach (string file in reader.Filenames)
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using (Stream s = reader.GetStream(file))
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fileInfos.Add(new TFileModel
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{
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Filename = file,
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FileInfo = files.Add(s)
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});
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return fileInfos;
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}
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/// <summary>
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/// Create a barebones model from the provided archive.
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/// Actual expensive population should be done in <see cref="Populate"/>; this should just prepare for duplicate checking.
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/// </summary>
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/// <param name="archive">The archive to create the model for.</param>
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/// <returns>A model populated with minimal information.</returns>
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protected abstract TModel CreateModel(ArchiveReader archive);
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/// <summary>
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/// Populate the provided model completely from the given archive.
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/// After this method, the model should be in a state ready to commit to a store.
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/// </summary>
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/// <param name="model">The model to populate.</param>
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/// <param name="archive">The archive to use as a reference for population.</param>
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protected virtual void Populate(TModel model, ArchiveReader archive)
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{
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}
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protected virtual TModel CheckForExisting(TModel model) => null;
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private DbSet<TModel> queryModel() => ContextFactory.Get().Set<TModel>();
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/// <summary>
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/// Creates an <see cref="ArchiveReader"/> from a valid storage path.
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/// </summary>
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/// <param name="path">A file or folder path resolving the archive content.</param>
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/// <returns>A reader giving access to the archive's content.</returns>
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private ArchiveReader getReaderFrom(string path)
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{
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if (ZipFile.IsZipFile(path))
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return new ZipArchiveReader(Files.Storage.GetStream(path), Path.GetFileName(path));
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return new LegacyFilesystemReader(path);
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}
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}
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}
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