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osu-lazer/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs
2021-02-07 18:35:34 +01:00

27 lines
934 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModAutoplay : ModAutoplay<OsuHitObject>
{
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).Append(typeof(OsuModSpunOut)).ToArray();
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
{
ScoreInfo = new ScoreInfo { User = new User { Username = "Autoplay" } },
Replay = new OsuAutoGenerator(beatmap, mods).Generate()
};
}
}