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osu-lazer/osu.Game/Beatmaps/Drawables/BeatmapBackgroundSprite.cs

30 lines
821 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Beatmaps.Drawables
{
internal class BeatmapBackgroundSprite : Sprite
{
private readonly WorkingBeatmap working;
public BeatmapBackgroundSprite(WorkingBeatmap working)
{
if (working == null)
throw new ArgumentNullException(nameof(working));
this.working = working;
}
[BackgroundDependencyLoader]
private void load()
{
if (working.Background != null)
Texture = working.Background;
}
}
}