mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 10:57:27 +08:00
39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Audio;
|
|
using osu.Framework.Audio.Sample;
|
|
using osu.Framework.Graphics.Containers;
|
|
|
|
namespace osu.Game.Graphics.Containers
|
|
{
|
|
public class OsuFocusedOverlayContainer : FocusedOverlayContainer
|
|
{
|
|
private SampleChannel samplePopIn;
|
|
private SampleChannel samplePopOut;
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(AudioManager audio)
|
|
{
|
|
samplePopIn = audio.Sample.Get(@"UI/melodic-5");
|
|
samplePopOut = audio.Sample.Get(@"UI/melodic-4");
|
|
|
|
StateChanged += onStateChanged;
|
|
}
|
|
|
|
private void onStateChanged(Visibility visibility)
|
|
{
|
|
switch (visibility)
|
|
{
|
|
case Visibility.Visible:
|
|
samplePopIn?.Play();
|
|
break;
|
|
case Visibility.Hidden:
|
|
samplePopOut?.Play();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|