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56 lines
1.6 KiB
C#
56 lines
1.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Online.Rooms;
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using osuTK;
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namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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{
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public class MultiplayerMatchFooter : CompositeDrawable
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{
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public const float HEIGHT = 50;
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public readonly Bindable<PlaylistItem> SelectedItem = new Bindable<PlaylistItem>();
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public Action OnReady
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{
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set => readyButton.OnReady = value;
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}
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private readonly Drawable background;
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private readonly MultiplayerReadyButton readyButton;
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public MultiplayerMatchFooter()
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{
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RelativeSizeAxes = Axes.X;
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Height = HEIGHT;
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InternalChildren = new[]
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{
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background = new Box { RelativeSizeAxes = Axes.Both },
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readyButton = new MultiplayerReadyButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(600, 50),
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SelectedItem = { BindTarget = SelectedItem }
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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background.Colour = Color4Extensions.FromHex(@"28242d");
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}
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}
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}
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