mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 04:13:00 +08:00
ae31a8fadf
This was originally set high because of performance concerns. We have since improved things quite drastically. Even with a very low debounce my song select is amazingly smooth. This is about as low as we can got unless we want chaos when key repeating left/right arrows (it's not as bad as you think, maybe worth testing during review and see if it feels more expected?). Of note, stable has key repeat disabled on left/right arrows and zero debounce. Addresses concerns in https://github.com/ppy/osu/discussions/24916. |
||
---|---|---|
.. | ||
Carousel | ||
Details | ||
Filter | ||
FooterV2 | ||
Leaderboards | ||
Options | ||
BeatmapCarousel.cs | ||
BeatmapClearScoresDialog.cs | ||
BeatmapDeleteDialog.cs | ||
BeatmapDetailArea.cs | ||
BeatmapDetailAreaDetailTabItem.cs | ||
BeatmapDetailAreaLeaderboardTabItem.cs | ||
BeatmapDetailAreaTabControl.cs | ||
BeatmapDetailAreaTabItem.cs | ||
BeatmapDetails.cs | ||
BeatmapInfoWedge.cs | ||
BeatmapInfoWedgeBackground.cs | ||
BeatmapInfoWedgeV2.cs | ||
FilterControl.cs | ||
FilterCriteria.cs | ||
FilterQueryParser.cs | ||
Footer.cs | ||
FooterButton.cs | ||
FooterButtonMods.cs | ||
FooterButtonOptions.cs | ||
FooterButtonRandom.cs | ||
LocalScoreDeleteDialog.cs | ||
NoResultsPlaceholder.cs | ||
PlayBeatmapDetailArea.cs | ||
PlaySongSelect.cs | ||
SkinDeleteDialog.cs | ||
SongSelect.cs | ||
WedgeBackground.cs |