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28 lines
782 B
C#
28 lines
782 B
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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namespace osu.Game.Beatmaps.Drawables
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{
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public class BeatmapSetCover : Sprite
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{
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private readonly BeatmapSetInfo set;
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public BeatmapSetCover(BeatmapSetInfo set)
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{
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this.set = set;
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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string resource = set.OnlineInfo.Covers.Cover;
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if (resource != null)
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Texture = textures.Get(resource);
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}
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}
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}
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