1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 13:37:25 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
2022-03-15 12:34:58 +09:00

22 lines
593 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.Scoring
{
internal class ManiaScoreProcessor : ScoreProcessor
{
public ManiaScoreProcessor()
: base(new ManiaRuleset())
{
}
protected override double DefaultAccuracyPortion => 0.99;
protected override double DefaultComboPortion => 0.01;
protected override double ClassicScoreMultiplier => 16;
}
}