mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 16:32:55 +08:00
87 lines
3.0 KiB
C#
87 lines
3.0 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Audio.Track;
|
|
using osu.Framework.Graphics.Textures;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Rulesets.Difficulty;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.UI;
|
|
|
|
namespace osu.Game.Beatmaps
|
|
{
|
|
public class DummyWorkingBeatmap : WorkingBeatmap
|
|
{
|
|
private readonly OsuGameBase game;
|
|
|
|
public DummyWorkingBeatmap(OsuGameBase game = null)
|
|
: base(new BeatmapInfo
|
|
{
|
|
Metadata = new BeatmapMetadata
|
|
{
|
|
Artist = "please load a beatmap!",
|
|
Title = "no beatmaps available!"
|
|
},
|
|
BeatmapSet = new BeatmapSetInfo(),
|
|
BaseDifficulty = new BeatmapDifficulty
|
|
{
|
|
DrainRate = 0,
|
|
CircleSize = 0,
|
|
OverallDifficulty = 0,
|
|
ApproachRate = 0,
|
|
SliderMultiplier = 0,
|
|
SliderTickRate = 0,
|
|
},
|
|
Ruleset = new DummyRulesetInfo()
|
|
})
|
|
{
|
|
this.game = game;
|
|
}
|
|
|
|
protected override IBeatmap GetBeatmap() => new Beatmap();
|
|
|
|
protected override Texture GetBackground() => game?.Textures.Get(@"Backgrounds/bg4");
|
|
|
|
protected override Track GetTrack() => new TrackVirtual { Length = 1000 };
|
|
|
|
private class DummyRulesetInfo : RulesetInfo
|
|
{
|
|
public override Ruleset CreateInstance() => new DummyRuleset(this);
|
|
|
|
private class DummyRuleset : Ruleset
|
|
{
|
|
public override IEnumerable<Mod> GetModsFor(ModType type) => new Mod[] { };
|
|
|
|
public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new DummyBeatmapConverter { Beatmap = beatmap };
|
|
|
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => null;
|
|
|
|
public override string Description => "dummy";
|
|
|
|
public override string ShortName => "dummy";
|
|
|
|
public DummyRuleset(RulesetInfo rulesetInfo = null)
|
|
: base(rulesetInfo)
|
|
{
|
|
}
|
|
|
|
private class DummyBeatmapConverter : IBeatmapConverter
|
|
{
|
|
public event Action<HitObject, IEnumerable<HitObject>> ObjectConverted;
|
|
public IBeatmap Beatmap { get; set; }
|
|
public bool CanConvert => true;
|
|
public IBeatmap Convert() => Beatmap;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|