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mirror of https://github.com/ppy/osu.git synced 2024-12-16 01:33:21 +08:00
osu-lazer/osu.Game/Screens/Edit/Compose/Components
2020-11-26 19:20:51 +09:00
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Timeline Make all objects in selection candidates for spatial snapping 2020-11-24 17:35:54 +09:00
BeatDivisorControl.cs Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs 2020-03-18 00:04:03 +02:00
BlueprintContainer.cs Expose EditorClock for consumption 2020-11-26 19:20:39 +09:00
CircularDistanceSnapGrid.cs Fix distance snap grid showing incorrect colouring 2020-01-28 11:59:21 +09:00
ComposeBlueprintContainer.cs Apply beat snap if positional snap doesn't give a time result 2020-11-26 19:20:51 +09:00
DistanceSnapGrid.cs Change snapping to be screen space coordinate based 2020-05-20 21:00:29 +09:00
DragBox.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
HitObjectOrderedSelectionContainer.cs Add comment + xmldoc 2020-11-18 13:37:15 +09:00
MoveSelectionEvent.cs Remove unused ScreenSpaceStartPosition field 2020-01-23 14:30:25 +09:00
SelectionBox.cs Ensure hotkey actions are executable in handler 2020-11-03 18:01:12 +01:00
SelectionBoxDragHandle.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
SelectionBoxDragHandleButton.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
SelectionHandler.cs Add more missed null checks 2020-11-14 15:52:12 +01:00