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246 lines
10 KiB
C#
246 lines
10 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.Logging;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Input.Bindings;
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using osu.Game.IO;
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using osu.Game.Rulesets;
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using LogLevel = Microsoft.Extensions.Logging.LogLevel;
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namespace osu.Game.Database
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{
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public class OsuDbContext : DbContext
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{
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public DbSet<BeatmapInfo> BeatmapInfo { get; set; }
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public DbSet<BeatmapDifficulty> BeatmapDifficulty { get; set; }
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public DbSet<BeatmapMetadata> BeatmapMetadata { get; set; }
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public DbSet<BeatmapSetInfo> BeatmapSetInfo { get; set; }
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public DbSet<DatabasedKeyBinding> DatabasedKeyBinding { get; set; }
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public DbSet<FileInfo> FileInfo { get; set; }
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public DbSet<RulesetInfo> RulesetInfo { get; set; }
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private readonly string connectionString;
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private static readonly Lazy<OsuDbLoggerFactory> logger = new Lazy<OsuDbLoggerFactory>(() => new OsuDbLoggerFactory());
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static OsuDbContext()
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{
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// required to initialise native SQLite libraries on some platforms.
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SQLitePCL.Batteries_V2.Init();
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}
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/// <summary>
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/// Create a new in-memory OsuDbContext instance.
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/// </summary>
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public OsuDbContext()
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: this("DataSource=:memory:")
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{
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// required for tooling (see https://wildermuth.com/2017/07/06/Program-cs-in-ASP-NET-Core-2-0).
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}
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/// <summary>
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/// Create a new OsuDbContext instance.
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/// </summary>
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/// <param name="connectionString">A valid SQLite connection string.</param>
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public OsuDbContext(string connectionString)
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{
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this.connectionString = connectionString;
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Database.SetCommandTimeout(new TimeSpan(TimeSpan.TicksPerSecond * 10));
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var connection = Database.GetDbConnection();
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connection.Open();
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using (var cmd = connection.CreateCommand())
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{
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cmd.CommandText = "PRAGMA journal_mode=WAL;";
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cmd.ExecuteNonQuery();
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}
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}
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protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
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{
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base.OnConfiguring(optionsBuilder);
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optionsBuilder.UseSqlite(connectionString);
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optionsBuilder.UseLoggerFactory(logger.Value);
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}
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protected override void OnModelCreating(ModelBuilder modelBuilder)
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{
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base.OnModelCreating(modelBuilder);
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modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.MD5Hash);
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modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.Hash);
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modelBuilder.Entity<BeatmapSetInfo>().HasIndex(b => b.DeletePending);
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modelBuilder.Entity<BeatmapSetInfo>().HasIndex(b => b.Hash);
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modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => b.Variant);
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modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => b.IntAction);
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modelBuilder.Entity<FileInfo>().HasIndex(b => b.Hash).IsUnique();
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modelBuilder.Entity<FileInfo>().HasIndex(b => b.ReferenceCount);
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modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.Available);
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modelBuilder.Entity<BeatmapInfo>().HasOne(b => b.BaseDifficulty);
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}
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private class OsuDbLoggerFactory : ILoggerFactory
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{
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#region Disposal
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public void Dispose()
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{
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}
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#endregion
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public ILogger CreateLogger(string categoryName) => new OsuDbLogger();
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public void AddProvider(ILoggerProvider provider)
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{
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// no-op. called by tooling.
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}
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private class OsuDbLoggerProvider : ILoggerProvider
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{
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#region Disposal
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public void Dispose()
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{
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}
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#endregion
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public ILogger CreateLogger(string categoryName) => new OsuDbLogger();
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}
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private class OsuDbLogger : ILogger
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{
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public void Log<TState>(LogLevel logLevel, EventId eventId, TState state, Exception exception, Func<TState, Exception, string> formatter)
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{
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if (logLevel < LogLevel.Information)
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return;
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Framework.Logging.LogLevel frameworkLogLevel;
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switch (logLevel)
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{
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default:
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frameworkLogLevel = Framework.Logging.LogLevel.Debug;
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break;
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case LogLevel.Warning:
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frameworkLogLevel = Framework.Logging.LogLevel.Important;
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break;
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case LogLevel.Error:
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case LogLevel.Critical:
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frameworkLogLevel = Framework.Logging.LogLevel.Error;
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break;
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}
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Logger.Log(formatter(state, exception), LoggingTarget.Database, frameworkLogLevel);
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}
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public bool IsEnabled(LogLevel logLevel)
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{
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#if DEBUG
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return logLevel > LogLevel.Debug;
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#else
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return logLevel > LogLevel.Information;
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#endif
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}
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public IDisposable BeginScope<TState>(TState state) => null;
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}
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}
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public void Migrate()
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{
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migrateFromSqliteNet();
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Database.Migrate();
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}
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private void migrateFromSqliteNet()
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{
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try
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{
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// will fail if EF hasn't touched the database yet.
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Database.ExecuteSqlCommand("SELECT * FROM __EFMigrationsHistory LIMIT 1");
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}
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catch
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{
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try
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{
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// will fail (intentionally) if we don't have sqlite-net data present.
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Database.ExecuteSqlCommand("SELECT OnlineBeatmapSetId FROM BeatmapMetadata LIMIT 1");
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try
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{
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// we are good to perform messy migration of data!.
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Database.ExecuteSqlCommand("ALTER TABLE BeatmapDifficulty RENAME TO BeatmapDifficulty_Old");
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Database.ExecuteSqlCommand("ALTER TABLE BeatmapMetadata RENAME TO BeatmapMetadata_Old");
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Database.ExecuteSqlCommand("ALTER TABLE FileInfo RENAME TO FileInfo_Old");
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Database.ExecuteSqlCommand("ALTER TABLE KeyBinding RENAME TO KeyBinding_Old");
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Database.ExecuteSqlCommand("ALTER TABLE BeatmapSetInfo RENAME TO BeatmapSetInfo_Old");
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Database.ExecuteSqlCommand("ALTER TABLE BeatmapInfo RENAME TO BeatmapInfo_Old");
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Database.ExecuteSqlCommand("ALTER TABLE BeatmapSetFileInfo RENAME TO BeatmapSetFileInfo_Old");
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Database.ExecuteSqlCommand("ALTER TABLE RulesetInfo RENAME TO RulesetInfo_Old");
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Database.ExecuteSqlCommand("DROP TABLE StoreVersion");
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// perform EF migrations to create sane table structure.
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Database.Migrate();
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// copy data table by table to new structure, dropping old tables as we go.
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Database.ExecuteSqlCommand("INSERT INTO FileInfo SELECT * FROM FileInfo_Old");
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Database.ExecuteSqlCommand("DROP TABLE FileInfo_Old");
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Database.ExecuteSqlCommand("INSERT INTO KeyBinding SELECT ID, [Action], Keys, RulesetID, Variant FROM KeyBinding_Old");
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Database.ExecuteSqlCommand("DROP TABLE KeyBinding_Old");
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Database.ExecuteSqlCommand(
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"INSERT INTO BeatmapMetadata SELECT ID, Artist, ArtistUnicode, AudioFile, Author, BackgroundFile, PreviewTime, Source, Tags, Title, TitleUnicode FROM BeatmapMetadata_Old");
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Database.ExecuteSqlCommand("DROP TABLE BeatmapMetadata_Old");
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Database.ExecuteSqlCommand(
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"INSERT INTO BeatmapDifficulty SELECT `ID`, `ApproachRate`, `CircleSize`, `DrainRate`, `OverallDifficulty`, `SliderMultiplier`, `SliderTickRate` FROM BeatmapDifficulty_Old");
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Database.ExecuteSqlCommand("DROP TABLE BeatmapDifficulty_Old");
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Database.ExecuteSqlCommand("INSERT INTO BeatmapSetInfo SELECT ID, DeletePending, Hash, BeatmapMetadataID, OnlineBeatmapSetID, Protected FROM BeatmapSetInfo_Old");
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Database.ExecuteSqlCommand("DROP TABLE BeatmapSetInfo_Old");
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Database.ExecuteSqlCommand("INSERT INTO BeatmapSetFileInfo SELECT ID, BeatmapSetInfoID, FileInfoID, Filename FROM BeatmapSetFileInfo_Old");
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Database.ExecuteSqlCommand("DROP TABLE BeatmapSetFileInfo_Old");
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Database.ExecuteSqlCommand("INSERT INTO RulesetInfo SELECT ID, Available, InstantiationInfo, Name FROM RulesetInfo_Old");
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Database.ExecuteSqlCommand("DROP TABLE RulesetInfo_Old");
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Database.ExecuteSqlCommand(
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"INSERT INTO BeatmapInfo SELECT ID, AudioLeadIn, BaseDifficultyID, BeatDivisor, BeatmapSetInfoID, Countdown, DistanceSpacing, GridSize, Hash, Hidden, LetterboxInBreaks, MD5Hash, NULLIF(BeatmapMetadataID, 0), OnlineBeatmapID, Path, RulesetID, SpecialStyle, StackLeniency, StarDifficulty, StoredBookmarks, TimelineZoom, Version, WidescreenStoryboard FROM BeatmapInfo_Old");
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Database.ExecuteSqlCommand("DROP TABLE BeatmapInfo_Old");
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}
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catch
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{
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// if anything went wrong during migration just nuke the database.
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throw new MigrationFailedException();
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}
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}
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catch (MigrationFailedException e)
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{
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throw;
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}
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catch
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{
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}
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}
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}
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}
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public class MigrationFailedException : Exception
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{
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}
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}
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