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8b37fde15b
Also add finaliser logic for safety. Also better threading. Also more cleanup.
87 lines
3.4 KiB
C#
87 lines
3.4 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Platform;
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using osu.Game.Database;
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using osu.Game.Input.Bindings;
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using osu.Game.Rulesets;
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namespace osu.Game.Input
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{
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public class KeyBindingStore : DatabaseBackedStore
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{
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public event Action KeyBindingChanged;
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public KeyBindingStore(DatabaseContextFactory contextFactory, RulesetStore rulesets, Storage storage = null)
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: base(contextFactory, storage)
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{
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using (ContextFactory.GetForWrite())
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{
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foreach (var info in rulesets.AvailableRulesets)
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{
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var ruleset = info.CreateInstance();
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foreach (var variant in ruleset.AvailableVariants)
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insertDefaults(ruleset.GetDefaultKeyBindings(variant), info.ID, variant);
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}
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}
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}
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public void Register(KeyBindingContainer manager) => insertDefaults(manager.DefaultKeyBindings);
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private void insertDefaults(IEnumerable<KeyBinding> defaults, int? rulesetId = null, int? variant = null)
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{
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using (var usage = ContextFactory.GetForWrite())
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{
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// compare counts in database vs defaults
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foreach (var group in defaults.GroupBy(k => k.Action))
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{
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int count = Query(rulesetId, variant).Count(k => (int)k.Action == (int)group.Key);
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int aimCount = group.Count();
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if (aimCount <= count)
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continue;
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foreach (var insertable in group.Skip(count).Take(aimCount - count))
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// insert any defaults which are missing.
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usage.Context.DatabasedKeyBinding.Add(new DatabasedKeyBinding
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{
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KeyCombination = insertable.KeyCombination,
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Action = insertable.Action,
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RulesetID = rulesetId,
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Variant = variant
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});
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}
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}
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}
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/// <summary>
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/// Retrieve <see cref="DatabasedKeyBinding"/>s for a specified ruleset/variant content.
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/// </summary>
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/// <param name="rulesetId">The ruleset's internal ID.</param>
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/// <param name="variant">An optional variant.</param>
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/// <returns></returns>
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public List<DatabasedKeyBinding> Query(int? rulesetId = null, int? variant = null) =>
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ContextFactory.Get().DatabasedKeyBinding.Where(b => b.RulesetID == rulesetId && b.Variant == variant).ToList();
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public void Update(KeyBinding keyBinding)
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{
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using (ContextFactory.GetForWrite())
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{
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var dbKeyBinding = (DatabasedKeyBinding)keyBinding;
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Refresh(ref dbKeyBinding);
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if (dbKeyBinding.KeyCombination.Equals(keyBinding.KeyCombination))
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return;
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dbKeyBinding.KeyCombination = keyBinding.KeyCombination;
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}
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KeyBindingChanged?.Invoke();
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}
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}
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}
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