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osu-lazer/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/RingPiece.cs
Dean Herbert a15828ab25 Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00

41 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class RingPiece : Container
{
public RingPiece()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
InternalChild = new Container
{
Masking = true,
CornerRadius = Size.X / 2,
BorderThickness = 10,
BorderColour = Color4.White,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
AlwaysPresent = true,
Alpha = 0,
RelativeSizeAxes = Axes.Both
}
}
};
}
}
}