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29 lines
1.1 KiB
C#
29 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
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namespace osu.Game.Database
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{
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/// <summary>
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/// Represents a model manager that publishes events when <typeparamref name="TModel"/>s are added or removed.
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/// </summary>
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/// <typeparam name="TModel">The model type.</typeparam>
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public interface IModelManager<TModel>
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where TModel : class
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{
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/// <summary>
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/// A bindable which contains a weak reference to the last item that was updated.
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/// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
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/// </summary>
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IBindable<WeakReference<TModel>> ItemUpdated { get; }
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/// <summary>
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/// A bindable which contains a weak reference to the last item that was removed.
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/// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
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/// </summary>
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IBindable<WeakReference<TModel>> ItemRemoved { get; }
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}
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}
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