mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 09:07:25 +08:00
58 lines
2.1 KiB
C#
58 lines
2.1 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.UI;
|
|
using osu.Game.Screens.Play;
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Overlays.Settings;
|
|
|
|
namespace osu.Game.Rulesets
|
|
{
|
|
public abstract class Ruleset
|
|
{
|
|
public readonly RulesetInfo RulesetInfo;
|
|
|
|
public virtual IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new BeatmapStatistic[] { };
|
|
|
|
public abstract IEnumerable<Mod> GetModsFor(ModType type);
|
|
|
|
public abstract Mod GetAutoplayMod();
|
|
|
|
protected Ruleset(RulesetInfo rulesetInfo)
|
|
{
|
|
RulesetInfo = rulesetInfo;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Attempt to create a hit renderer for a beatmap
|
|
/// </summary>
|
|
/// <param name="beatmap">The beatmap to create the hit renderer for.</param>
|
|
/// <param name="isForCurrentRuleset">Whether the hit renderer should assume the beatmap is for the current ruleset.</param>
|
|
/// <exception cref="BeatmapInvalidForRulesetException">Unable to successfully load the beatmap to be usable with this ruleset.</exception>
|
|
/// <returns></returns>
|
|
public abstract RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap, bool isForCurrentRuleset);
|
|
|
|
public abstract DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap);
|
|
|
|
public abstract ScoreProcessor CreateScoreProcessor();
|
|
|
|
public virtual Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_question_circle };
|
|
|
|
public abstract string Description { get; }
|
|
|
|
public abstract IEnumerable<KeyCounter> CreateGameplayKeys();
|
|
|
|
public virtual SettingsSubsection CreateSettings() => null;
|
|
|
|
/// <summary>
|
|
/// Do not override this unless you are a legacy mode.
|
|
/// </summary>
|
|
public virtual int LegacyID => -1;
|
|
}
|
|
}
|