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mirror of https://github.com/ppy/osu.git synced 2024-11-20 06:42:54 +08:00
osu-lazer/osu.Game/Screens
2020-02-27 15:51:55 +09:00
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Backgrounds Use Bindable{Float,Double}s everywhere 2020-02-01 22:50:29 +01:00
Edit Use object initialiser 2020-02-25 20:52:33 +09:00
Menu Disable triangles in triangles intro 2020-02-27 15:51:55 +09:00
Multi Combine all loading animation implementations 2020-02-21 15:32:46 +09:00
Play Fix stutter when showing game HUD after being hidden for a while 2020-02-26 20:45:57 +09:00
Ranking Use SortedStatistics where needed 2020-02-07 21:12:21 +01:00
Select Combine all loading animation implementations 2020-02-21 15:32:46 +09:00
BackgroundScreen.cs Add triangles intro 2019-08-09 20:05:28 +09:00
BackgroundScreenStack.cs Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
IOsuScreen.cs Allow screen to specify whether to apply audio rate adjustments from mods 2019-11-15 13:47:14 +09:00
Loader.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
OsuScreen.cs Ensure OsuScreen level leases are taken out synchronously 2020-01-31 19:10:44 +09:00
OsuScreenDependencies.cs Fix OsuScreenDependencies not caching non-leased versions 2019-12-13 20:05:54 +09:00
OsuScreenStack.cs Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
ScreenWhiteBox.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
StartupScreen.cs Allow screen to specify whether to apply audio rate adjustments from mods 2019-11-15 13:47:14 +09:00