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mirror of https://github.com/ppy/osu.git synced 2024-12-16 10:03:00 +08:00
osu-lazer/osu.Game/Screens/Select/Carousel
2022-07-26 09:40:41 +03:00
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CarouselBeatmap.cs Add ranked and submitted date storage and filtering 2022-07-19 19:55:56 +09:00
CarouselBeatmapSet.cs Change carousel terminology to not use Children / InternalChildren 2022-07-21 16:06:06 +09:00
CarouselGroup.cs Maintain sort stability by using carousel item ID as fallback 2022-07-26 09:40:41 +03:00
CarouselGroupEagerSelect.cs Fix one more missed method with incorrect terminology 2022-07-21 16:16:41 +09:00
CarouselHeader.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
CarouselItem.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DrawableCarouselBeatmap.cs Add beatmap update button 2022-07-19 18:29:36 +09:00
DrawableCarouselBeatmapSet.cs Change carousel terminology to not use Children / InternalChildren 2022-07-21 16:06:06 +09:00
DrawableCarouselItem.cs Change carousel terminology to not use Children / InternalChildren 2022-07-21 16:06:06 +09:00
FilterableDifficultyIcon.cs Tidy up all remaining usages 2022-06-23 19:27:35 +09:00
GroupedDifficultyIcon.cs Tidy up all remaining usages 2022-06-23 19:27:35 +09:00
SetPanelBackground.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SetPanelContent.cs Rename button class and add basic progress display 2022-07-19 18:29:36 +09:00
TopLocalRank.cs Update parameter discards 2022-06-24 21:26:19 +09:00
UpdateBeatmapSetButton.cs Remove nullable disables 2022-07-20 15:16:40 +09:00