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osu-lazer/osu.Game/Graphics/Sprites/OsuSpriteText.cs
2017-02-08 16:01:48 +09:00

44 lines
1.2 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Graphics.Sprites
{
class OsuSpriteText : SpriteText
{
public const float FONT_SIZE = 16;
public OsuSpriteText()
{
Shadow = true;
TextSize = FONT_SIZE;
}
protected override Drawable CreateFallbackCharacterDrawable()
{
var tex = GetTextureForCharacter('?');
if (tex != null)
{
float adjust = (RNG.NextSingle() - 0.5f) * 2;
return new Sprite
{
Texture = tex,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Scale = new Vector2(1 + adjust * 0.2f),
Rotation = adjust * 15,
Colour = Color4.White,
};
}
return base.CreateFallbackCharacterDrawable();
}
}
}