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osu-lazer/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetSelector.cs
2023-01-01 23:49:11 +01:00

31 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
namespace osu.Game.Overlays.Profile.Header.Components
{
public partial class ProfileRulesetSelector : OverlayRulesetSelector
{
public readonly Bindable<APIUser?> User = new Bindable<APIUser?>();
protected override void LoadComplete()
{
base.LoadComplete();
User.BindValueChanged(u => SetDefaultRuleset(Rulesets.GetRuleset(u.NewValue?.PlayMode ?? "osu").AsNonNull()), true);
}
public void SetDefaultRuleset(RulesetInfo ruleset)
{
foreach (var tabItem in TabContainer)
((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.Equals(ruleset);
}
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value);
}
}