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osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerRoomSounds.cs

66 lines
1.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
namespace osu.Game.Screens.OnlinePlay.Multiplayer
{
public class MultiplayerRoomSounds : MultiplayerRoomComposite
{
private Sample hostChangedSample;
private Sample userJoinedSample;
private Sample userLeftSample;
private Sample userKickedSample;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
hostChangedSample = audio.Samples.Get(@"Multiplayer/host-changed");
userJoinedSample = audio.Samples.Get(@"Multiplayer/player-joined");
userLeftSample = audio.Samples.Get(@"Multiplayer/player-left");
userKickedSample = audio.Samples.Get(@"Multiplayer/player-kicked");
}
protected override void LoadComplete()
{
base.LoadComplete();
Host.BindValueChanged(hostChanged);
}
protected override void UserJoined(MultiplayerRoomUser user)
{
base.UserJoined(user);
userJoinedSample?.Play();
}
protected override void UserLeft(MultiplayerRoomUser user)
{
base.UserLeft(user);
userLeftSample?.Play();
}
protected override void UserKicked(MultiplayerRoomUser user)
{
base.UserKicked(user);
userKickedSample?.Play();
}
private void hostChanged(ValueChangedEvent<APIUser> value)
{
// only play sound when the host changes from an already-existing host.
if (value.OldValue == null) return;
hostChangedSample?.Play();
}
}
}