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osu-lazer/osu.Game/Screens/Loader.cs
2017-04-02 15:56:12 +09:00

29 lines
789 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
namespace osu.Game.Screens
{
internal class Loader : OsuScreen
{
internal override bool ShowOverlays => false;
public Loader()
{
ValidForResume = false;
}
[BackgroundDependencyLoader]
private void load(OsuGame game)
{
if (game.IsDeployedBuild)
LoadComponentAsync(new Disclaimer(), d => Push((Screen)d));
else
LoadComponentAsync(new Intro(), d => Push((Screen)d));
}
}
}