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44 lines
1.6 KiB
C#
44 lines
1.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Difficulty;
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namespace osu.Game.Rulesets.Mania.Difficulty
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{
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[JsonObject(MemberSerialization.OptIn)]
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public struct ManiaDifficultyAttributes : IDifficultyAttributes
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{
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/// <inheritdoc/>
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public double StarRating { get; set; }
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/// <inheritdoc/>
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public int MaxCombo { get; set; }
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/// <summary>
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/// The hit window for a GREAT hit inclusive of rate-adjusting mods (DT/HT/etc).
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/// </summary>
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/// <remarks>
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/// Rate-adjusting mods do not affect the hit window at all in osu-stable.
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/// </remarks>
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[JsonProperty("great_hit_window")]
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public double GreatHitWindow { get; set; }
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public IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
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{
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yield return (IDifficultyAttributes.ATTRIB_ID_MAX_COMBO, MaxCombo);
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yield return (IDifficultyAttributes.ATTRIB_ID_DIFFICULTY, StarRating);
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yield return (IDifficultyAttributes.ATTRIB_ID_GREAT_HIT_WINDOW, GreatHitWindow);
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}
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public void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values, IBeatmapOnlineInfo onlineInfo)
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{
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MaxCombo = (int)values[IDifficultyAttributes.ATTRIB_ID_MAX_COMBO];
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StarRating = values[IDifficultyAttributes.ATTRIB_ID_DIFFICULTY];
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GreatHitWindow = values[IDifficultyAttributes.ATTRIB_ID_GREAT_HIT_WINDOW];
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}
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}
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}
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