mirror of
https://github.com/ppy/osu.git
synced 2024-11-19 18:42:54 +08:00
116 lines
4.0 KiB
C#
116 lines
4.0 KiB
C#
using System;
|
|
using osu.Framework;
|
|
using osu.Framework.Configuration;
|
|
using osu.Framework.GameModes;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Cursor;
|
|
using osu.Framework.Graphics.Textures;
|
|
using osu.Framework.IO.Stores;
|
|
using osu.Framework.Platform;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.IO;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Database;
|
|
using osu.Game.Graphics.Cursor;
|
|
using osu.Game.Graphics.Processing;
|
|
using osu.Game.IPC;
|
|
using osu.Game.Online.API;
|
|
using osu.Game.Overlays;
|
|
|
|
namespace osu.Game
|
|
{
|
|
public class OsuGameBase : BaseGame
|
|
{
|
|
internal OsuConfigManager Config;
|
|
public BeatmapDatabase Beatmaps { get; private set; }
|
|
|
|
protected override string MainResourceFile => @"osu.Game.Resources.dll";
|
|
|
|
public APIAccess API;
|
|
|
|
protected override Container<Drawable> Content => ratioContainer;
|
|
|
|
private RatioAdjust ratioContainer;
|
|
|
|
public CursorContainer Cursor;
|
|
|
|
public readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
|
|
|
public OsuGameBase()
|
|
{
|
|
AddInternal(ratioContainer = new RatioAdjust());
|
|
|
|
Children = new Drawable[]
|
|
{
|
|
Cursor = new OsuCursorContainer { Depth = float.MaxValue }
|
|
};
|
|
|
|
Beatmap.ValueChanged += Beatmap_ValueChanged;
|
|
}
|
|
|
|
private void Beatmap_ValueChanged(object sender, EventArgs e)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
protected override void Load(BaseGame game)
|
|
{
|
|
base.Load(game);
|
|
|
|
OszArchiveReader.Register();
|
|
Beatmaps = new BeatmapDatabase(Host.Storage, Host);
|
|
|
|
//this completely overrides the framework default. will need to change once we make a proper FontStore.
|
|
Fonts = new TextureStore() { ScaleAdjust = 0.01f };
|
|
|
|
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/FontAwesome"));
|
|
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/osuFont"));
|
|
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Regular"));
|
|
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-RegularItalic"));
|
|
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-SemiBold"));
|
|
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-SemiBoldItalic"));
|
|
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Bold"));
|
|
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-BoldItalic"));
|
|
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Light"));
|
|
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-LightItalic"));
|
|
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Medium"));
|
|
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-MediumItalic"));
|
|
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Black"));
|
|
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-BlackItalic"));
|
|
|
|
API = new APIAccess()
|
|
{
|
|
Username = Config.Get<string>(OsuConfig.Username),
|
|
Password = Config.Get<string>(OsuConfig.Password),
|
|
Token = Config.Get<string>(OsuConfig.Token)
|
|
};
|
|
}
|
|
|
|
public override void SetHost(BasicGameHost host)
|
|
{
|
|
if (Config == null)
|
|
Config = new OsuConfigManager(host.Storage);
|
|
base.SetHost(host);
|
|
}
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
API.Update();
|
|
}
|
|
|
|
protected override void Dispose(bool isDisposing)
|
|
{
|
|
//refresh token may have changed.
|
|
if (Config != null && API != null)
|
|
{
|
|
Config.Set(OsuConfig.Token, API.Token);
|
|
Config.Save();
|
|
}
|
|
|
|
base.Dispose(isDisposing);
|
|
}
|
|
}
|
|
}
|