.. |
Beatmaps
|
Make beatmap conversion support cancellation tokens
|
2020-09-17 17:40:05 +09:00 |
Configuration
|
Remove settings related to reverse arrow
|
2020-01-07 04:55:05 +01:00 |
Difficulty
|
Move MaxCombo to base DifficultyAttributes
|
2020-08-28 19:16:20 +09:00 |
Edit
|
Combine scale operations and tidy up scale drag handle construction
|
2020-09-30 15:08:56 +09:00 |
Judgements
|
Split ticks up into bonus and non-bonus
|
2020-07-21 18:22:37 +09:00 |
Mods
|
Check for zero rate to prevent crashes on unpause
|
2020-08-11 22:34:46 +02:00 |
Objects
|
Guard against nulls (load not run)
|
2020-09-28 17:46:22 +09:00 |
Properties
|
Merge remote-tracking branch 'upstream/master' into android
|
2019-01-29 18:13:43 -06:00 |
Replays
|
Fix autoplay generators failing on empty hitobjects lists
|
2020-09-28 15:38:54 +09:00 |
Resources/Testing/Beatmaps
|
Update stacking test case values
|
2019-10-23 15:49:36 +09:00 |
Scoring
|
Remove unused class
|
2020-06-19 21:14:17 +09:00 |
Skinning
|
Guard against nulls (load not run)
|
2020-09-28 17:46:22 +09:00 |
Statistics
|
Update framework
|
2020-09-10 18:10:39 +09:00 |
UI
|
Merge branch 'master' into playfield-shift
|
2020-08-05 22:34:43 +02:00 |
osu.Game.Rulesets.Osu.csproj
|
Update .Net Standard projects to 2.1
|
2019-11-18 18:35:58 +08:00 |
OsuInputManager.cs
|
Basic test scene setup
|
2020-03-23 17:33:02 +09:00 |
OsuRuleset.cs
|
Update class exclusion for dynamic compilation
|
2020-09-04 20:41:08 +09:00 |
OsuSkinComponent.cs
|
Update naming
|
2019-08-30 15:13:29 +09:00 |
OsuSkinComponents.cs
|
Add back legacy implementations
|
2020-07-29 22:32:21 +09:00 |