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52 lines
1.2 KiB
C#
52 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Game.Users;
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namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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public abstract class ClickableUserContainer : Container
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{
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private UserProfileOverlay profile;
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protected ClickableUserContainer()
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{
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AutoSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader(true)]
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private void load(UserProfileOverlay profile)
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{
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this.profile = profile;
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}
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private User user;
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public User User
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{
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get => user;
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set
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{
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if (user == value)
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return;
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user = value;
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OnUserChanged(user);
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}
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}
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protected abstract void OnUserChanged(User user);
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protected override bool OnClick(ClickEvent e)
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{
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profile?.ShowUser(user);
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return true;
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}
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}
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}
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