mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 12:37:29 +08:00
64 lines
1.9 KiB
C#
64 lines
1.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using NUnit.Framework;
|
|
using osu.Game.Online.Rooms;
|
|
using osu.Game.Tests.Beatmaps;
|
|
using osu.Game.Tests.Visual.OnlinePlay;
|
|
|
|
namespace osu.Game.Tests.Visual.Multiplayer
|
|
{
|
|
public abstract class MultiplayerTestScene : OnlinePlayTestScene
|
|
{
|
|
public const int PLAYER_1_ID = 55;
|
|
public const int PLAYER_2_ID = 56;
|
|
|
|
public TestMultiplayerClient Client => RoomDependencies.Client;
|
|
public new TestMultiplayerRoomManager RoomManager => RoomDependencies.RoomManager;
|
|
|
|
protected new MultiplayerRoomTestDependencies RoomDependencies => (MultiplayerRoomTestDependencies)base.RoomDependencies;
|
|
|
|
protected override RoomTestDependencies CreateRoomDependencies() => new MultiplayerRoomTestDependencies();
|
|
|
|
private readonly bool joinRoom;
|
|
|
|
protected MultiplayerTestScene(bool joinRoom = true)
|
|
{
|
|
this.joinRoom = joinRoom;
|
|
}
|
|
|
|
[SetUp]
|
|
public new void Setup() => Schedule(() =>
|
|
{
|
|
if (joinRoom)
|
|
{
|
|
var room = new Room
|
|
{
|
|
Name = { Value = "test name" },
|
|
Playlist =
|
|
{
|
|
new PlaylistItem
|
|
{
|
|
Beatmap = { Value = new TestBeatmap(Ruleset.Value).BeatmapInfo },
|
|
Ruleset = { Value = Ruleset.Value }
|
|
}
|
|
}
|
|
};
|
|
|
|
RoomManager.CreateRoom(room);
|
|
SelectedRoom.Value = room;
|
|
}
|
|
});
|
|
|
|
public override void SetUpSteps()
|
|
{
|
|
base.SetUpSteps();
|
|
|
|
if (joinRoom)
|
|
{
|
|
AddUntilStep("wait for room join", () => Client.Room != null);
|
|
}
|
|
}
|
|
}
|
|
}
|