1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 11:52:55 +08:00
osu-lazer/osu.Game.Tournament/Models/BeatmapChoice.cs
2022-06-17 16:37:17 +09:00

41 lines
927 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
namespace osu.Game.Tournament.Models
{
/// <summary>
/// A beatmap choice by a team from a tournament's map pool.
/// </summary>
[Serializable]
public class BeatmapChoice
{
[JsonProperty(DefaultValueHandling = DefaultValueHandling.Populate)]
public TeamColour Team;
[JsonProperty(DefaultValueHandling = DefaultValueHandling.Populate)]
public ChoiceType Type;
public int BeatmapID;
}
[JsonConverter(typeof(StringEnumConverter))]
public enum TeamColour
{
Red,
Blue
}
[JsonConverter(typeof(StringEnumConverter))]
public enum ChoiceType
{
Pick,
Ban,
}
}